|Event Horizon Session #14 - Hydrolysis (SUNBURNER EXTRA)
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|Author:||Harbinge® [ Mon Aug 15, 2011 7:01 pm ]|
|Post subject:||Event Horizon Session #14 - Hydrolysis (SUNBURNER EXTRA)|
Event Horizon Session #14
See here: http://realworldce.com/viewtopic.php?f=21&t=1766
Map Suggestions: http://realworldce.com/viewtopic.php?f=30&t=1779
Summer SUNBURNER Extra
(For Technical Reasons Hydrolysis cant be Hosted in a Map Cycle)
Date: Monday, 15th August 2011
Time: 9pm - 10pm UK Time
Server: ® Event Horizon - RealworldCE.com
This Map is in Realworld Server Map Pack #3 (Removed from the actual Server Map Cycle)
Hydrolysis - Event Horizon Session #14 / 14.2 MB
Hydrolysis - http://realworldce.com/maps/hydrolysis/ - http://hce.halomaps.org/index.cfm?fid=2611
Description: A mysterious forerunner structure surrounded by 2 large islands, believed to be one of many power plants for the systems of Halo 004.
|Author:||Harbinge® [ Mon Aug 15, 2011 10:22 pm ]|
|Post subject:||Re: Event Horizon Session #14 - Hydrolysis (SUNBURNER EXTRA)|
Thank you to all Players who attended Event Horizon Session #14.
Hydrolysis is fun to play, (with some cool Custom Vehicles) but it's a shame the Jet Packs are in limited supply and without Weapons. Game Play is much better with more Players, (rather than less) and besides CTF, KING works surprisingly well. Fortunately there was 12+ Players for the Majority of the Session.
Personally I really enjoy Playing Hydrolysis, (and would play this Map again when there are enough Players) it's just a great pity when it's Hosted in a Map Cycle the Vehicle Ejection Screws up all the other Maps.
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