|Event Horizon Session #15 - Abyss Final
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|Author:||Harbinge® [ Mon Aug 22, 2011 9:29 am ]|
|Post subject:||Event Horizon Session #15 - Abyss Final|
Event Horizon Session #15
See here: http://realworldce.com/viewtopic.php?f=21&t=1766
Map Suggestions: http://realworldce.com/viewtopic.php?f=30&t=1779
Date: Monday, 22nd August 2011
Time: 8pm - 9pm UK Time
Server: ® Event Horizon - RealworldCE.com
Abyss Final - Event Horizon Session #15 / 16.9 MB
Abyss Final - http://realworldce.com/maps/abyss/ - http://hce.halomaps.org/index.cfm?fid=556
Description: A deep canyon with multiple upper walk ways, a high ceiling and a tunnel complex.
|Author:||Harbinge® [ Mon Aug 22, 2011 11:12 pm ]|
|Post subject:||Re: Event Horizon Session #15 - Abyss Final|
Thank you to all Players who attended Event Horizon Session #15.
Abyss Final is not just fun to Play, but is a good very well made Map. However Game Play is better only with more Players rather than less, with CTF being the only viable Game Type worth playing. Fortunately there was 12+ Players for the Majority of the Session.
Personally I really enjoy Playing Abyss Final, and definitely would play this Map again given enough Players. Previously it was Hosted in the Realworld Server Map Cycle, but owing to its Minimum Player requirement, (and large size) Abyss Final was removed a long time ago. Playing it brought back a lot of nice memories.
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