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Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)
http://www.realworldce.com/viewtopic.php?f=66&t=1693
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Author:  Qwerty [ Wed Feb 23, 2011 9:41 pm ]
Post subject:  Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

Our map: tlmp-substation

http://screenshot.xfire.com/s/111096265-3.jpg

Their map: trainingday

http://screenshot.xfire.com/s/111096268-3.jpg

They only had 3 players available so we did it in 3v3

One thing to trainingday: Camera man shouldnt be on that place on top near portal exit becouse that makes the rest of his team to spawn on that same location. This time it didnt matter on end result really but it really gives them advantage when they spawn high..

Author:  sanni [ Wed Feb 23, 2011 11:01 pm ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

Ok, on smaller maps we maybe should not use a CAM.

Author:  kae0zz [ Thu Feb 24, 2011 12:38 am ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

rampage - pretty much :/

+1 ghosty though! ;)

Author:  Qwerty [ Thu Feb 24, 2011 8:30 am ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

Yeah or if it is smaller map camera position should be neutral so it wont affect on spawns. In trainingday somewhere at low middle behind some rock. If he dies its not that big deal cos it is ctf tournament..

Author:  Ghosty [ Mon Feb 28, 2011 11:11 am ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

sanni wrote:
Ok, on smaller maps we maybe should not use a CAM.

Use SAPP to teleport cam's out of map, like in Topsi's tourney =).
Very effective.

The current camera positions I've seen so far did effect spawning locations pretty bad.

Author:  sanni [ Mon Feb 28, 2011 11:24 am ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

Ye, but both Topsis and my halo server run on the same dedicated server and while mine is ok, topsis server crashes from time to time.

That is of course the work of sapp, since thats the only difference between the two server.
So my guess is that sapp produces errors that crashes the server.

So no server mods please. There is nothing that is more frustating then a server that crashes.

Author:  Cleave® [ Mon Feb 28, 2011 5:07 pm ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

I was a Camera for two of Topsi's matches and didn't notice any problems with the server at all :p

Author:  Topsi [ Sat Mar 12, 2011 11:50 am ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

nah, sanni is right. SAPP got some problems. And that's the reason why the server crashes. But in my opinion it's worth it since 99% of the crashes happen after a new map has loaded. That's before the lo3 and no problem for the match.

Author:  sanni [ Sat Mar 12, 2011 12:38 pm ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

Well it seems like the next version of gandanur will have a teleporting function to
Quote:
In the next release of Gandanur the following ideas will be implemented: kicking of AFK people, funmod that includes teleport commands and ability to change the speed of players etc


So there is hope.

Author:  Ki©k Ass ® [ Sat Mar 12, 2011 4:33 pm ]
Post subject:  Re: Match 2: Team 3 (Ghosty's) vs Team 4 (Qwerty's)

I WAS NEVER TOLD ABOUT THIS!!!!!!

WHAT!!!
I'm meant to be on ghosty's team....oh well

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