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Vote for all DMT maps you like:
Poll ended at Fri Oct 16, 2009 10:23 am
DMT-Goldeneye_Stack-BETA 16%  16%  [ 6 ]
DMT-OD_Crossfire 16%  16%  [ 6 ]
DMT-OD_Docks 21%  21%  [ 8 ]
DMT-OD_Hideout_fix 8%  8%  [ 3 ]
DMT-OD_NoRegret 11%  11%  [ 4 ]
DMT-OD_Outpost 16%  16%  [ 6 ]
DMT-OD_Waterworks 13%  13%  [ 5 ]
Total votes : 38
Author Message
 Post subject: DMT Night
PostPosted: Thu Aug 13, 2009 7:56 pm 
®ealworld Founder Legacy Core
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Joined: Fri Mar 20, 2009 11:01 pm
Posts: 1612
Location: Switzerland
Halo In-Game Name: Dwight®
Xfire Name: da2loo
DMT Night

We are holding a DMT Night on this comming Thursday (September 3th) from 19:45 UK time, to vote for the best DMT maps. The official Session will start at 20:00 UK time. For those who'll have time to participate it would be cool to see you and we really appreciate your help. We'll aim to test up to 14 maps and not sure exactly how long it will take, but you can leave whenever you want. We'll set up a Map Cycle, but afterwards we can test other gametypes or do whatever else we feel like doing. ;)

It will be staged on our FaKEWoRLD Server

Direct IP: 94.75.230.149
The password: realfake

You easily can get the maps by downloading the temporary Map Pack provided, or if you already have most of these maps, then you can if your prefer, download each map individually from here at the Forum.


Download: Map Pack or Single

:download: Temporary Map Pack - DMT Night / 328 MB
dmt_racing
DMT-Broken Indigo
Dmt-Cairo Station
DMT-Goldeneye_Stack-BETA
DMT-Neutral Bomb Canyon
DMT-Neutral Bomb Creek
dmt-od_crossfire
DMT-od_docks
DMT-OD_Hideout_fix
DMT-OD_NoRegret
DMT-od_outpost
DMT-OD_Waterworks
dmt-ohh-low planes
dmt-ohh-timber


Click on the map name to download it.


Dmt Racing - http://hce.halomaps.org/index.cfm?fid=3316

http://realworldce.com/maps/images/19screenshot00-34.jpg http://realworldce.com/maps/images/14screenshot00-48.jpg


DMT Goldeneye Stack BETA - http://hce.halomaps.org/index.cfm?fid=3469

http://realworldce.com/maps/images/42screenshot00-5.jpg http://realworldce.com/maps/images/46screenshot00-3.jpg


DMT OD Crossfire - http://hce.halomaps.org/index.cfm?fid=3697

http://realworldce.com/maps/images/3screenshot00-119.jpg http://realworldce.com/maps/images/6screenshot00-99.jpg


DMT OD Hideout Fix - http://hce.halomaps.org/index.cfm?fid=3699

http://realworldce.com/maps/images/ACF5CAF.jpg http://realworldce.com/maps/images/12screenshot00-67.jpg


DMT-OD No Regret - http://hce.halomaps.org/index.cfm?fid=3700

http://realworldce.com/maps/images/16screenshot00-46.jpg http://realworldce.com/maps/images/14screenshot00-60.jpg


DMT-OD Outpost - http://hce.halomaps.org/index.cfm?fid=3701

http://realworldce.com/maps/images/17screenshot00-46.jpg http://realworldce.com/maps/images/20screenshot00-38.jpg


DMT OD Docks - http://hce.halomaps.org/index.cfm?fid=3756

http://realworldce.com/maps/images/0screenshot00-172.jpg http://realworldce.com/maps/images/5screenshot00-110.jpg


DMT OD Waterworks - http://hce.halomaps.org/index.cfm?fid=3757

http://realworldce.com/maps/images/0screenshot00-174.jpg http://realworldce.com/maps/images/4screenshot00-111.jpg


Dmt-Cairo Station - http://hce.halomaps.org/index.cfm?fid=4260

http://realworldce.com/maps/images/0screenshot00-209.jpg http://realworldce.com/maps/images/8screenshot00-97.jpg


DMT-Broken Indigo - http://hce.halomaps.org/index.cfm?fid=4114

http://realworldce.com/maps/images/16screenshot00-57.jpg http://realworldce.com/maps/images/17screenshot00-54.jpg


DMT Ohh Low Planes - http://hce.halomaps.org/index.cfm?fid=4172

http://realworldce.com/maps/images/0screenshot00-203.jpg


DMT Ohh Timber - http://hce.halomaps.org/index.cfm?fid=4173

http://realworldce.com/maps/images/1screenshot00-153.jpg


DMT Neutral Bomb Creek - http://hce.halomaps.org/index.cfm?fid=4583

http://realworldce.com/maps/images/30screenshot00-26.jpg


DMT Neutral Bomb Canyon - http://hce.halomaps.org/index.cfm?fid=4582

http://realworldce.com/maps/images/25screenshot00-31.jpg

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 Post subject: Re: DMT Night
PostPosted: Fri Aug 21, 2009 12:54 pm 
®ealworld Founder Legacy Core
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Posts: 1612
Location: Switzerland
Halo In-Game Name: Dwight®
Xfire Name: da2loo
Sorry guys, but we have to postpone the DMT-Day until 03/09/09 and make it a DMT-Night. Harb can't make it this Saturday and Phil neither. Even though many players are online on Saturday afternoons it doesn't seem to be the best time for holding Game sessions. :|

We'll come back to you as soon the definitive date is set.

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 Post subject: Re: DMT Night
PostPosted: Fri Aug 21, 2009 1:24 pm 
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Joined: Sat Apr 25, 2009 12:55 pm
Posts: 4635
Location: Bournemouth. United Kingdom
Halo In-Game Name: Harbinge®
Xfire Name: nomates1234
Steam Name: Harbinge®
Discord Name: harbinger#7102
No worries Guys. :P

I know all you dudes who could have made it, were all ready to participate and I apologise sincerely for the short notice of the date change. Basically, I had forgotten that my home town of Bournemouth (England,United Kingdom) this weekend stages an International Air Festival. Doh :$

So any way, it's like we've said DMT-Night is now postponed to a Thursday Night in a couple of weeks. Personally I feel that test nights are better held during weekday evenings, but we have to try and fit in with as many peeps as possible and it's not always easy to please everybody. :(

We look forward to your support as usually guys. :D

You might like to have a look at this web page:-

http://www.bournemouthair.co.uk/

It shows you what's going on at Bournemouth Air Festival 2009 and it started today.

As I write this, the Red Arrows Air Display Team are Formation Flying right over my House. I guess those Pilots must've honed there flying skills in Banshees playing Halo CE 8)

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 Post subject: Re: DMT Night
PostPosted: Fri Aug 21, 2009 4:11 pm 
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Good that it's moved, because my Halo CE doesn't work for the moment. :lol:

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 Post subject: Re: DMT Night
PostPosted: Sun Aug 30, 2009 12:05 pm 
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Location: Switzerland
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The date is now definitely set. We are holding the DMT Night this comming Thursday (September 3th) from 19:45 UK time. The official Session will start at 20:00 UK time.

I hope you can make it then. If you're late it's still better than if you can't come and play at all. :thumbs:

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 Post subject: Re: DMT Night
PostPosted: Tue Sep 01, 2009 3:42 pm 
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Joined: Fri Jul 10, 2009 10:02 am
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Halo In-Game Name: ji├Âjk├Â
Dwight wrote:
The date is now definitely set. We are holding the DMT Night this comming Thursday (September 3th) from 19:45 UK time. The official Session will start at 20:00 UK time.


Why do you have it on a Thursday? :? I presume that almost all Halo players are busy on weekdays (work, school etc) and have to get up early.
I must get up at 6 AM on Friday, so I can't stay with you for a long time. I'm not sure if I'll partcipate at all.
I think you'd get more map testers if they have time to sleep on the following day.


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 Post subject: Re: DMT Night
PostPosted: Tue Sep 01, 2009 4:20 pm 
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Skogsfalk wrote:

Why do you have it on a Thursday? :? I presume that almost all Halo players are busy on weekdays (work, school etc) and have to get up early.
I must get up at 6 AM on Friday, so I can't stay with you for a long time. I'm not sure if I'll partcipate at all.
I think you'd get more map testers if they have time to sleep on the following day.


I agree with Skogsfalk ® that it is a bad time. But what Dwight told me the most of the ®ealworlde®'s can play that night. I can't stay for a long time either because I have to get up 6 AM next day like Skogsfalk ®. A bit sad because I want to test all the maps
with players and not alone! Well.. i'm sure it will come other
good map testing sessions! :D

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 Post subject: Re: DMT Night
PostPosted: Tue Sep 01, 2009 4:58 pm 
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Umm, ye... you can't make an exception and sleep just 6 hours that night :?: (unless you have much homework to do ofc)

I used to sleep 4-6 hours sometimes during the week. (I wouldn't recommend that but it's alright as long it's only an exception) But we won't talk about how many hours sleep you need here now, lol. Don't get me wrong. I just want to say.. the DMT Night is a special event. So for me personally it wouldn't be a problem to take my time to be there. But I guess that's also a question of how to set your priorities.

The problem is that there's actually no time when all players can participate. Weekends have proved to be a bad time because you never know if there something will come up. During the weeks you normally can plan your daily routine more or less.

And well.. I was often playing until early in the morning during the last few weeks now. :eh: So there should be enough players able to participate so long as they also downloaded the maps.

We unfortunately can't please everyone. Sorry guys that we can't consider that. But maybe we should make something like a voting about the best day(s) for map testing sessions. :idea:

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"Don't worry what people think, they don't do it very often."

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 Post subject: Re: DMT Night
PostPosted: Tue Sep 01, 2009 6:17 pm 
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I'm a bit late with this. But we're wondering how many players can participate for sure. So please let us know if you'll be there or not. (No need to make a comment. We're only wondering how MANY can make it!).

Just submit your "vote". Thanks! :thumbs:

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Military ruined my life. Good thing I have two extra lives. :switzerland:

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"Don't worry what people think, they don't do it very often."

Death By Tray It Shall Be!


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 Post subject: Re: DMT Night
PostPosted: Tue Sep 01, 2009 7:17 pm 
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I think I will probably only play for a bit. Because the next day in school I will be really tired if I play the whole map test session! And of course the
real life goes first before gaming. I don't know how to do yet.

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Last edited by ┬«┬¬zerÔäó on Tue Sep 01, 2009 7:35 pm, edited 5 times in total.

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